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Oliver Myers
Oliver Myers


IO interactive's Hitman "World of Assassination" trilogy is coming to an end, with Hitman 3 delivering gamers a series of new locations, a conclusion to Agent 47's story and remasters of Hitman 1 and 2 for existing owners of those games. On PC, Hitman 3 delivers enhanced visuals, a series of engine optimisations and a useful benchmarking utility for those who enjoy hardware testing. Intel's partnership with IO Interactive has resulted in Hitman 3 supporting Variable Rate Shading at launch, with future plans for a ray-tracing update later this year. In this analysis, we will be looking at hitman 3's performance across a wide range of PC hardware configurations, tips on how to optimise the game for your setup and a look at what new features like Variable Rate Shading impacts Hitman 3's performance and graphical fidelity. Now let's get started.


Trace the story of one of the most enigmatic game characters of all time, the clandestine professional hitman, Agent 47. Undertake covert and deadly operations across the world including locations such as Japan, Las Vegas, Paris, Budapest, Hong Kong and Sicily. 041b061a72


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